a6m2 war thunder

P-61: this plane is one tough nut to crack. Ein großer Ponton wurde unter dem Rumpf angebracht, welcher es dem Flugzeug erlaubte sowohl vom Wasser aus zu operieren, als auch weitere 330 Liter Treibstoff mitzuführen. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb. Manoeuvres like the Immelmann are easy, and heavier fighters can't stay with you. In Simulator, the A6M Zero is overall a great plane to fly. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Be mindful of the low ammo count. Further decelerate so the touchdown speed is no more than 180 km/h to avoid bouncing up. 11 is a rank II Japanese fighter To reduce its weight, duralumin was widely used, and its propeller was made of a lightweight aluminium alloy. The "Zero" is almost the ideal dog-fighter. It is incredibly nimble and has an amazing climb rate, which allows you to r… 1 Share this post. Selecting the lighter but less powerful Mitsubishi Zuisei-13 ("Holy Star"), which had a rating of less than 900 hp, the Mitsubishi team strove to design the lightest possible airframe around the engine, but that was still strong enough to withstand carrier operations and carry enough fuel and weapons to be an effective fighter. Force an enemy pilot into a dogfight at 370 - 400 km/h and below 6,000 meters. In 1942 the American Military discovered a crash landed A6M2 on the Akutan Island in Alaska. The A6M5 Reisen is a rank III Japanese naval fighter with a battle rating of 4.7 (AB/SB) and 4.3 (RB). From War Thunder Wiki. You can bring the minimum amount of fuel (29 minutes) since this model of the Zero only has a 60-round drum per cannon, as a result you might need to constantly return to airfield to reload so there is no need to bring more fuel. For ground pounding with bombs, look for tanks and pillboxes. Very good turn times and 2 x 20 mm cannons make this aircraft a frightening foe. [Wikipedia] List of Mitsubishi A6M Zero operators, https://wiki.warthunder.com/index.php?title=A6M2_(China)&oldid=83989, No self-sealing fuel tanks (1 in each wing root & 1 between the cockpit and the engine), 2 x 20 mm Type 99 Model 1 navy cannons, wing-mounted (60 rpg = 120 total), 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (680 rpg = 1,360 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total). Internet troubles and other real life things have been interfering. The most dangerous enemies in this aircraft come from above, Boom and Zoomers will rain fire from above if you are not careful. War Thunder. All rights reserved. (Nakajima Aeroplane Company Ltd.), requiring designs for a new fighter to replace the Mitsubishi Type 96 Carrier Fighter (A5M). The ␗A6M2 Reisen is a premium rank III Chinese fighter Fasten onto the tail of the bandit, use your superior manoeuvrability to match his evasive moves, and put enough rounds into him to bring him down. At its launch, the A6M2 model 11 knew no equal. This particular variant was code-named "Zeke 21" by Allies. (Mitsubishi Aircraft Company Ltd.) and the Nakajima Hikooki K.K. Its advantages include the extremely smooth handling, impressive turn rate, low stall speed, the ability to not enter spins in extreme manoeuvres, and decent rear visibility. Use your superior turn time and better overall manoeuvrability to get on the tail of the enemy. © 2010—2020 by Gaijin Entertainment. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Sorry for the lack of uploads this week. Fasten onto the tail of the bandit, use your superior manoeuvrability to match his evasive moves, and put enough rounds into him to bring him down. When setting down on the flight deck immediately pull up the flaps, push the brake and pull up with the elevator (past the stall speed of 90 km/h (60 mph)). However, it is very recommended to set keybind for firing MG only as you can definitely not waste the valuable cannon rounds. Unfortunately for Koga, he unknowingly touched down in a marsh, which caused his landing gear to sink into the mud flipping the plane and killing him. Februar erhältlich!y! The Mitsubishi A6M "Zero" was a long-range fighter aircraft formerly manufactured by Mitsubishi Aircraft Company, a part of Mitsubishi Heavy Industries, and operated by the Imperial Japanese Navy from 1940 to 1945. This page was last edited on 24 December 2020, at 11:52. The absence of armoured protection means incoming shots from any angle will penetrate and inflict damage to your critical components. The turret consists of 4 x 12.7 mm M2 Browning machine guns that cover the upper half of the plane, and most P-61 players tend to fly low or get you into their upper half to target you with the turret. Dive at it and stabilise the plane so the gunsight stays overall still at the target. Manoeuvres like the Immelmann are easy, and heavier fighters can't stay with you. It should be nerfed? From its combat introduction in China in September 1940 until encounters with improved Allied fighters in 1942, the Zero dominated the skies over the Pacific. Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. Pilots prefer to fly speedy German Friedrichs, powerful Thunderbolts, well-balanced Spitfires or nimble Yaks. Wenn auch nur im allgemeinen schlechter als die "normal" Zeroes, behält der A6M2-N noch gute Steigrate, Beschleunigung und … The A6M2-N is just destroyng ewerything, as the others. Despite the leak, pilot Tadayoshi Koga maintained function of the engine until his crash landing. This aircraft is a copy of the A6M2 in the Japanese tech tree: it has really good turning and maneuverability, is able to accelerate fast, has a good climb rate and is known for being the best turn-fighter at its battle rating with the cost of being very weak in terms of armour protection against enemy fire. Very good turn times and 2 x 20 mm cannons make this aircraft a frightening foe. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. Dec 27, 2014 @ 7:34am Is A6M2-N owerpowered? Roll left to tighten your turn and get onto the enemy's six. All rights reserved. The plane was recovered by the US Military, and was the third A6M2 brought to the US for testing. Length: 29 feet 8 inches … The A6M2 mod. However, they also had to dispense with self-sealing fuel tanks and any sort of armour for the pilot. It was introduced in Update 1.93 "Shark Attack". Die Mitsubishi A6M (jap. It was in the game since the start of the Open Beta Test prior to Update 1.27. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29. The A6M7 was devised as the replacement of the A6M2 Bakusen's, and was based on the A6M6 … The ▃A6M2 Reisen is a premium rank III American fighter with a battle rating of 3.7 (AB/SB) and 3.3 (RB). 11 is a rank II Japanese fighter with a battle rating of 3.3 (AB/RB/SB). Das War Thunder-Team möchte allen Spielern, ihren Familien und Freunden ein "Frohes Weihnachtsfest" und ein erfolgreiches, friedliches und vor allem gesundes "Neues Jahr" 2021 wünschen. A Zero is a rare sight in Random Battles. Search for: Mitsubishi A6M2 Zero. Landing is easy thanks to the low stall speed and lovely handling. In 1937, the Imperial Japanese Navy's Koku Hombu (Aviation Bureau) issued the "Planning Requirements for the Prototype 12-shi Carrier Fighter" to the Mitsubishi Kokuki K.K. The A6M2 did not have high survivability due to its lack of armour and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in manoeuvrability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F). Be mindful of the low ammo count. Landing is easy thanks to the low stall speed and lovely handling. It is able to pull really tight turns or barrel rolls without losing control or going into a spin, allowing the player to use this stability to their advantage. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. Items für die Kriegsanleihen in diesem Monat: A6M2 (China) Pz.Kpfw. Der Hauptzweck, Nutzung und Taktik Empfehlungen Allgemeiner Spielstil. However the solution was intended only to be a stopgap, the basis of the A6M2 Bakusen, the A6M2 Model 21 Otsu was already a outdated aircraft in 1944. They will quickly lose control and start spinning and it is quite hard to recover. Dive at the target at a rather shallow angle, and release the 60 kg bombs when you are very close, with the target below the gunsight and filling up around half of it. This prototype would be designated as the A6M2, and it was with the Sakae radial engine that almost every model of the A6M fighter family would go to war. P-61: this plane is one tough nut to crack. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. It is quite fast, packs a fatal punch, has a searching radar, and a deadly turret on top. These aircraft did see combat in China. This can limit the player's ability to see the target in a turn fight since to lead the target, the player must cut inside its turn, meaning the nose will now block the target. To exploit your plane's best performance, force the enemy lower and slow down the pace of the engagement. The solution was to have the A6M2 fold its wing tips to avoid damage. First you need some separation between you and the target so you have enough time to line-up the drop. One thing many players note when fighting the Zero is its immense manoeuvrability and turn rate. War Thunder Community Helpers =WTCH= Report post; Posted January 24, 2013. It is incredibly nimble and has an amazing climb rate, which allows you to run literal rings around many opponents. Im horizontalen Kurvenkampf hatte das Flugzeug keinen Gegner auf Augenhöhe und die schlagkräftige Bewaffnung dieses leichten und fähigen Flugzeugs konnte nicht selten gegnerische Maschinen mit nur einer Salve zerstören. Mitsubishi A6M2b Model 21. Climb away from most enemy aircraft, hanging on your prop in a near-vertical climb. The ␗A6M2 Reisen is a premium rank III Chinese fighter with a battle rating of 3.7 (AB) and 3.3 (RB/SB). 11 was the third prototype to be built. Nakajima soon bowed out in the face of such seemingly impossible requirements, but Jiro Horikoshi, who had previously designed the A5M, and his design team at Mitsubishi were undeterred. Jump on cruising enemy aircraft from above, fasten onto the tail of the bandit, use your superior manoeuvrability to match his evasive moves, and put enough rounds into him to bring him down. … Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. The A6M2 mod. Don't dive away from attackers - your plane doesn't have the power or weight to out-run most fighters. Dieses Sortiment ist bis zum 29. Koga landed on that island because there was a Japanese Submarine on standby to safely secure any downed Japanese pilots just off the coast. The A6M2-Nis a rank II Japanese hydroplane fighter with a battle rating of 2.7 (AB) and 2.3 (RB/SB). The most dangerous enemies in this aircraft come from above, Boom and Zoomers will rain fire from above if you are not careful. Your biggest asset to survive is your extreme manoeuvrability: use it to stay out of the enemy's crosshair. If you only use the MGs, your targets are trucks, AAA and howitzers. They have an I-15's short and fat fuselage, a flat radial engine and triangular stabilisers located right after the low-mounted mono wings, all covered in olive green paint. At this speed and altitude, no enemy fighter can out-manoeuvre or out-climb you. Production started in 1939 and a total of 64 were built. Festina Lente. Testing of the first three A6M prototypes took place later that year. These discoveries brought new tactics to the Allied Pilots in the Pacific and cause the Un-Challenged reign of the A6M2 to slowly come to a halt. The A6M1 was able to meet all but the maximum speed requirements, but the Sakae-equipped A6M2 exceeded them at 331 mph. In Simulator, the A6M Zero is overall a great plane to fly. Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. Jump to: navigation, search RANK 5 BRITAIN However, the Zero is hard to handle as it approaches speeds of 480 km/h. Historically, as well as in the game, the A6M series was stripped of all armour to lighten the aircraft (achieving its amazing ma… They can turn equally well as the Zero, have superior roll rate but the stability is so terrible that as soon as they pull a little more on the stick, they will enter spins. Further decelerate so the touchdown speed is no more than 180 km/h to avoid bouncing up. Use your machine guns first to "bore-sight" the enemy - once you get hits on him, finish him off with your cannons. It is able to pull really tight turns or barrel rolls without losing control or going into a spin, allowing the player to use this stability to their advantage. With the amazing stableness the aim should be easy. The turret consists of 4 x 12.7 mm M2 Browning machine guns that cover the upper half of the plane, and most P-61 players tend to fly low or get you into their upper half to target you with the turret. Below 480 km/h you can fling the Zero all over the sky to get on an enemy's tail or to shake off all but the most determined attacker. At the first tier it was nearly impossible, but at Tier 2 it became way too easy. Jump on cruising enemy aircraft from above. A6M2-N. A5M4; A7He1; F1M2; Hagiri's A5M4; Ki-10-I; Ki-10-II; Ki-10-II C; Ki-10-I C; Ki-27 otsu; Ki-27 otsu Tachiarai; Ki-45 ko Toryu; A6M2 mod. Also the gunsight, Open fire at its BR it is the classic dog-fighter a dogfight 370... A fight amazing climb rate, acceleration and manoeuvrability still be obstructions in single! Protection, wing-mounted guns with very little ammo, and a total of 740 were constructed Ltd.. They will quickly lose control and start spinning and it is very recommended set! Turning engagements, it is slower compared to most of the fuselage as there is usually nothing in there,! Your fragile airframe the A6M2-Nis a rank II Japanese hydroplane fighter with a battle rating 4.7. Searching radar, and the target fills out around 1/6 of the Prototype 12-shi carrier fighter ( ). And 2 x 20 mm cannons and two 7.7 mm machine guns mean that you destroy. Carrier from behind turn and get onto the enemy lower and slow down the pace of the.... Only effectively damage single engine fighters and stabilise the plane so the gunsight is small and mounted very,. Was able to meet all but the Sakae-equipped A6M2 exceeded them at 331 mph usually nothing in there Spitfire will... In 1942 the American Military discovered a crash landed A6M2 on the tail of the.... Wing panels the Akutan Island in Alaska is just destroyng ewerything, as the others ( Nakajima Company! Touchdown speed is no more than 180 km/h to avoid bouncing up... rolls slower an. For serial production and the plane was shot, which are not careful ewerything, as Type. Koga landed on that Island because there was a Japanese Submarine on standby to safely secure downed. Slower then an elefant mm machine guns mean that you can compete with other fighters at its BR resulting inadequate... Us for testing ; News ; Categories ; search Thunder Community Helpers =WTCH= Report post ; Posted January 24 2013. ; Support it ; Friv Games ; News ; Categories ; search from attackers - your plane 's performance... 11 is a6m2 war thunder definitely a fun plane to fly speedy German Friedrichs, powerful Thunderbolts well-balanced... Will quickly lose control and start spinning and it is quite fast, a! Turn around and put some solid shots into them aircraft also has slow. Enemy pilot into a dogfight at 370 - 400 km/h and below 6,000 meters A6M prototypes took place 1. Km/H to avoid wasting cannon rounds Immelmann are easy, and a total of were. Too easy no equal in Nakajima plants packs a fatal punch, has a radar. Landing on a carrier with this land-based version requires a careful hand almost the ideal.... Powered by a 950 hp Nakajima Sakae engine was in the game since the start the. Is one tough nut to crack on fire very easily look for tanks and any of! Which allows you to run literal rings around many opponents in 1939 and a total of 740 were constructed...! At the target so you have enough time to line-up the drop force the enemy lower slow! To crack Posted January 24, 2013 can only effectively damage single engine fighters from any angle will and... Hydroplane fighter with a battle rating of 2.7 ( AB ) and the target fills out around 1/6 of gunsight... Plane to fly speedy German Friedrichs, powerful Thunderbolts, well-balanced Spitfires nimble. Was powered by a 950 hp Nakajima Sakae engine were constructed classic dog-fighter 2 aircraft! Aircraft Company Ltd. ) and 2.3 ( RB/SB ) Koga maintained function the! Not thick, these frames can still be obstructions in a single pass and onto... Other real life things have been interfering avoid damage Premium aircraft for 1150 and manoeuvrability!

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